Author Archives: Allan

Contributions Welcome

If you are interested in coding for GNOME, but haven’t figured out what to work on, this post is for you. In my last post, I described an experiment that I’m running for the GNOME 3.14 development cycle. The goal … Continue reading

Posted in bugs, gnome | 12 Comments

Enabling Participation

With 3.12 out the door, it’s time to think about what we want to be doing for 3.14. I have a long list of design projects that I want to work on for the next release, but I also want … Continue reading

Posted in bugs, gnome, project management | 24 Comments

LGM 2014

I have just returned home from this year’s Libre Graphics Meeting, which was held in Leipzig, Germany. As always, it was a great event, which is somewhat unique in bringing together art and design practitioners with programmers and engineers. LGM … Continue reading

Posted in conferences, design, gnome | Leave a comment

Looking Forward to 3.12

I usually do a review of what is coming in the run up to a release. However, there have been so many blog posts about 3.12 already that I don’t feel I need to go over individual features. If you … Continue reading

Posted in developer experience, gnome, gnome3 | 6 Comments

Popovers & You

GTK+ has been getting some really nice new features in recent times. Over the past few releases the list new of widgets has come to include things like ListBoxes and FlowBoxes, stacks and stack switchers, revealers and header bars. Now, … Continue reading

Posted in design, gnome, gnome-ux, gnome3, gtk+ | 6 Comments

Help Me! (Yet another docs hackfest blog post.)

Over the past couple of years, I’ve tried to sit down and do some work with the awesome GNOME docs team on a number of occasions, but something always seemed to get in the way. So I was really happy … Continue reading

Posted in design, gnome, gnome-ux, gnome3, hackfest | Leave a comment

Nautilus Next

Nowadays, digital content is all about the cloud. Indeed, in GNOME we’ve been pushing to integrate with cloud-based content through our new content apps, like Documents, Photos, Music and Videos. This is important work and needs to continue. However, local … Continue reading

Posted in design, gnome-ux, gnome3 | 118 Comments

Fun & Games

Games often don’t seem like the most important thing for GNOME. Yet, many people expect to have some common games available, and for some individuals being able to play Solitaire or Sudoku is a major reason for having a computer … Continue reading

Posted in design, gnome, gnome-ux, gnome3 | Leave a comment