Today I’m announcing a new GNOME initiative called Every Detail Matters, the aim of which is to take care of all the little details and make sure that every part of GNOME 3 really shines. It will also provide great opportunities for those wanting to contribute to GNOME.
Minor visual and operational details make a huge difference to the user experiences that we provide. Small bugs can seriously undermine the overall experience. At the same time, little details can make the difference between being good and being amazing. The aim of Every Detail Matters is to focus in on these small details and make sure that we get them right.
Every Detail Matters will be divided into rounds, each of which will focus on a different part of GNOME 3. Designers and developers will work together to identify what needs improving, how to make it better, and implementing the required changes. We’re going to make sure that each round ends with a noticeable improvement to the component that we’re working on.
If you want to contribute to GNOME, Every Detail Matters is a great way to get involved. Every bug featured in the initiative is something that will make a real, noticeable difference. Furthermore, you can be assured that support will be on hand, whether it is through patch reviews or design advice. Check out the Every Detail Matters wiki page if you are interested, or just get in touch.
So far we have 35 bugs that we want to fix in the first Every Detail Matters round, which will run until the end of this development cycle (hard code freeze is 19 March). We’re setting a target – we want to make sure that no fewer than 20 of these bugs are fixed by the time of the next release. If this happens, we can be sure that there will be a noticeable and dramatic improvement in the Activities Overview in GNOME 3.4.
So, who wants to fix the first bug‽
Many thanks to Lucas Rocha for his ideas and for the name.