Author Archives: Allan
Welcome to the Post-WIMP Era
It is hard to say exactly when the WIMP paradigm came into being. The mouse and pointer (or ‘bug’ as it was originally called) came out of the work of Douglas Engelbart and his research staff at the Stanford Research … Continue reading
Every Detail Matters: An Update
Last month, I announced a new initiative called Every Detail Matters. Its goal: to make GNOME 3 really awesome by ensuring that small design details are taken care of. Each round of the initiative will focus on a particular part … Continue reading
Announcing Every Detail Matters
Today I’m announcing a new GNOME initiative called Every Detail Matters, the aim of which is to take care of all the little details and make sure that every part of GNOME 3 really shines. It will also provide great … Continue reading
GNOME Design Update
It’s been a while since I’ve done one of these design update posts. There’s plenty going on in GNOME design at the moment though, so I thought it would be a good idea to write about what’s being worked on. … Continue reading
Power to the people
Some design tasks fall into place fairly quickly. Others seem to refuse to be resolved, despite your best efforts to wrestle them into shape. I managed to finish up one such task last week, for the power settings panel. It … Continue reading
GNOME 3.2: big steps forward
I was busy with other things when 3.2 was released, hence my only writing about it now. Having just started using the new release full time, I have to say that I’m really impressed with how it turned out. The … Continue reading
Clocking on
This blog has been quiet for a little while now. I’ve been busy doing other things, mainly finishing up my studies, which are now complete (woo hoo!) I also took a well-earned break. Now I’m back, starting today as a … Continue reading
News from GNOME Shell land
The GNOME Shell crew are busy cooking up a tonne of improvements and new features for the next release. Plenty of things have already landed and there’s much more in the pipeline, so I thought it was time for a … Continue reading